Magic is a general term for the esoteric feats performed in Pact. It is done in a variety of ways and vectors, such as through Spirits, Glamour, Runes, Ritual etc. Practitioners and Others have access to their own form of magic depending on their identity. All magic requires a source of Power to function; for example, blood, time, belief, etc.
Usually the definition of magic includes anything where viewing, experiencing or participating woutl damage the subjects Innocence.
Schools Of Magic[]
- Alchemy
- Astrology
- Augury
- Binding
- Blood magic
- Chosen
- Chronomancy
- Collectors
- Cultist
- Diabolists
- Draoidhe
- Elementalism
- Enchanting
- Evangelism
- Faerie Magic
- Goblin King
- Harbinger
- Heartless
- Heroics
- Host Magic
- Illusion
- Luck magic
- Shamanism
- Sympathetic magic
- Technomancy
- Law Magus
- Necromancy
- Nomad/City Mages
- Ogre Mages
- Oni Mage
- Priest
- Scourges
- Sealing
- Summoning
- War Mages
- Warding
References[]
Conflict | Deals | Material | Immaterial | Divine | |
Conjure | War magic/Goblin Raider | Summoning/Glamour Aesthete | Elementalism/Clay Sculptor | Necromancy/Curse Adept | Evangelism/Psychopomp Shamanist |
Prices | Harbinger/Halflight | Host/Contract Lawyer | Blood/Hyde | Heartless/Haunted | Cultist/Martyr |
Tools | Goblins/Weaponsmith | Sympath/Peddler | Collectors/Abyssal Bearer | Luck/Ruins Gardener/Valkalla | Chosen/Blackforester |
Realms | Scourges/Storm Chaser | Nomad/City/Alcazar Psychist | Technomancy/Warrens Runner | Astrology/Path Runner | Draoidhe/Historian |
Interaction | Oni/Fae Duelist | Faerie/Enchantress | Item Crafting/Tantric Practitioner | Finder/Chaos/Egoist | Shamanism/Aspirant |
Lore | Heroics/Oddfather | Spellbinding/Corrupter | Alchemy/Undercity Scholar | Augury/Complex Practice | Priesthood |
Protection | Ogre/Exterminator | Sealing/Licensed | Wards/Chainer | Incarnate | Law/Sanctuary Tender |